Technical Reference > Graphics Builder Automation Interface > Object Drawing and Property Functions > AttributeAN

AttributeAN

Retrieves the animation number (AN) of the active object. This is a read only function.

This function applies to the selected object, which is typically the last placed object. By using the PageSelectFirstObject() and PageSelectNextObject() functions, you can access your objects and change or read their properties.

Syntax

AttributeAN(AN)

AN:

A value between 0 and 65536.

Return Value

A value between 0 and 65536. If values are out of range on writing to the attribute, the function will exit and report the error E_INVALIDARG. If there is no active object, they will exit with a return value of E_HANDLE.

Note: For details on handling return and error values, see Error Handling.

Related Functions

AttributeX, AttributeY

Example

' Retrieves the AN for the current object
MyVariable = GraphicsBuilder.AttributeAN