AttributeTransformationMatrixGet
Reads the elements of the transformation matrix. If A and D are both 1, and others are 0, the object is not transformed (identity matrix).
This function applies to the selected object,
which is typically the last placed object. By using the
PageSelectFirstObject()
and
PageSelectNextObject()
functions,
you can access your objects and change or read their
properties.
Syntax
AttributeTransformationMatrixGet(A, B, C, D, H, K)
A:
Element A of the transformation matrix
B:
Element A of the transformation matrix
C:
Element A of the transformation matrix
D:
Element A of the transformation matrix
H:
Element A of the transformation matrix
K:
Element A of the transformation matrix
Return Value
The elements of the transformation matrix. If values are out of range on writing to the attribute, the function will exit and report the error E_INVALIDARG. If there is no active object, they will exit and report a return value of E_HANDLE.
Note: For details on handling return and error values, see Error Handling.
Related Functions
AttributeTransformationMatrixPut