Cicode Programming Reference > Cicode Function Categories > ActiveX Objects Introduction > AnByName

AnByName

Retrieves the animation point number of an ActiveX object.

Syntax

AnByName(sName)

sName:

The name for the object in the form of "AN" followed by its AN number, for example, "AN35". This name is used to access the object.

Return Value

The animation point number of the object - if successful, otherwise an error is returned.

Related Functions

CreateControlObject

See Also

ActiveX Functions