DspStatus
Determines whether the object at the specified AN will be grayed (hatch pattern) in the event communication attempts are unsuccessful.
Syntax
DspStatus(AN, nMode)
AN:
The animation-point number.
nMode:
0 - Normal display when communication attempts are unsuccessful
1 - Gray the object (with a hatch pattern) when communication attempts are unsuccessful
Return Value
0 (zero) if successful, otherwise an error is returned.
Example
DspStatus(67, 1)
// Disable the animation at AN 67
See Also