Applies To: |
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Summary: |
If you have a very complex drawing it can
take Citect longer to draw that page than if the page was a single
bitmap image. This will occur as you can have an unlimited number
of objects, while a bitmap is limited to the size of the screen. To
improve the time of display, you can convert all the objects on
your screen into a bitmap. This method may improve the background
display rate by as much as 5 times (the exact improvement will
depend on the complexity of the page - normally the more complex
the page the better the improvement).
If you don't want to convert all you objects into a single bitmap, you may find it better to convert parts of your page into bitmaps. If you have the same image on the page many times, put the bitmap into a library and link to it - this will save disk storage and so make the page load faster. For example, if your page has lots of pumps or valves displayed as objects, it is far better to convert the pump into a small bitmap object and place it in a library. |
Solution: |
Fast Runtime Display in version 3.xx does
all of this for you automatically, however if you have a previous
version of Citect you will need to use the following procedure:
To convert your object based screen into a bitmap use the following procedure:
If, when the page is displayed, you first see the background colour flash up then the image you have not set the background colour to transparent. If the display still seems slow, check that the bitmap is the size of the page, you may do this by selecting the bitmap in Draw, the size is shown in the tool bar. Check the size against the page attributes. |
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