Click the Access tab to assign an area or privilege to the object. Operators without appropriate access rights will not be able to use sliders, object specific keyboard commands etc. It also allows you to disable the object under certain runtime circumstances. This means that the object can be embossed, grayed, or even hidden.
The check mark to the left of the Access tab tells you when an Access property has been configured. The check marks in the tabs down the right of the dialog indicate which property is configured.
Click the other tabs to define more properties for the object. Most properties work together; for example, an object could possess color fill, movement, and scaling properties simultaneously.
Click Clear Property to remove the configuration details for this property.
Click Apply to bring your changes into effect. Apply allows you to view your changes without closing the Properties dialog.