Applies a specific font to the selected text, or retrieves the font setting.
Syntax
AttributeTextFont(TextFont)
TextFont:
The font name as a string.
Return Value
If retrieving the current font, the name of the font as a string, for example "courier". If applying a particular font, 0 (zero) if successful. In both cases, an error is returned if unsuccessful. If values are out of range on writing to the attribute, the function will exit and report the error E_INVALIDARG. If there is no active text object, these functions throw an exception with a return value of E_HANDLE.
Note: For details on handling return and error values, see Error Handling.
Related Functions
AttributeText, AttributeTextStyle, AttributeTextJustification, AttributeTextFontSize, AttributeTextColour
Example
' Applies the font Courier to the selected text
GraphicsBuilder.AttributeTextFont = "Courier"
' Retrieves the font setting
MyVariable = GraphicsBuilder.AttributeTextFont
Note: This function is implemented in the
C++ environment as two separate functions: put_AttributeTextFont
applies a font to the
currently selected text, and get_AttributeTextFont
retrieves the current
font setting.