Returns the name of the selected object, if it is a library object.
Syntax
LibraryObjectName(Project, Library, Object, GenieOrSymbol)
Project:
The name of the project that contains the object library you would like to source.
Library:
Specifies the library that contains the symbol or genie you would like to retrieve the name of.
Object:
The name of the symbol or genie as a string.
GenieOrSymbol:
Indicates whether the object you want to retrieve the name for is a symbol or a genie.
Return Value
The name of the specified object as a string.
Note: For details on handling return and error values, see Error Handling.
Related Functions
LibraryObjectFirstProperty, LibraryObjectNextProperty, LibraryObjectPutProperty
Example
On Error Resume Next
Err.Clear
GraphicsBuilder.LibraryObjectName Project, File, Page, LibType
If Err.Number = 0 Then
Debug.Print Project; "."; File; "."; Page
Else
Debug.Print "not a library object"
End If