On the Graphics tab,
in the Animations group, click
Rotation to add the animation to
an Open Polygon,
Closed Polygon,
Line, or Linked Picture
object. Double-click on the object to open the Object Properties dialog.
Figure 1. Object
Properties: Rotation animation
Use this dialog to specify the following parameters:
- Tag/Expression
field: Enter a Tag name or expression to associate with the
Rotation animation. The value of Tag/Expression determines the actual rotation
of the object; as the value changes, so does the amount of
rotation.
- Range area:
Enter the Minimum and
Maximum values allowed for
Tag/Expression. Values less than
the minimum and greater than the maximum are disregarded.
- Rotation
(degrees) area: Enter the Start and End positions (in degrees) of the object. The
actual rotation is proportional to the value of Tag/Expression within Range. An object can rotate up to 360
degrees, and it rotates clockwise by default.
Tip: For
example, a Rotation animation has the following settings:
Minimum is 0, Maximum is 100, Start is 0, and End is 180. If the current value of
Tag/Expression is 50 (i.e.,
halfway between Minimum and Maximum), then the actual rotation of
the object is 90 degrees (i.e., halfway between Start and End). A
value of 25 is equal to 45 degrees, a value of 75 is equal to 135
degrees, and so on.
- Reference
combo-box: Select one of the following as a pivot point on which to
rotate the object:
- Left-Top:
Upper-left corner of the object.
- Left-Bottom:
Lower-left corner of the object.
- Center: Center of
the object.
- Right-Top:
Upper-right corner of the object.
- Right-Bottom:
Lower-right corner of the object.
You can fine tune the pivot point by configuring the
Offset settings described
below.
- Advanced button:
Click to open the Advanced
dialog, where you can configure the following settings:
Figure 2. Object
Properties: Rotation animation – Advanced Dialog
- Offset
(pixels) area: Enter the number of pixels by which to offset
the Reference (i.e., pivot point)
on the X axis and/or Y axis.
- Counter Clockwise
checkbox: Click (enable) this option to make the object rotate
counterclockwise instead of clockwise.